Ok, so I've been thinking recently and came up with an idea. This would obviously only apply to later stages but what about, hear me out, using voxel terrain for the terrain generator. Not only is it highly customize-able, it is also editable and realistically detailed. Voxel terrain might make you think Minecraft or Cube world, but it isn't only blocky. Just look at this game, Blockscape, for an example: http://www.blockscape.com/v2/ Isn't that just what we need? Also, using voxels would allow ...
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